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Old 30-04-2012, 17:23   #26
Daveoc64
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Re: Lag Compensation - MW3 PS3/Xbox Gamers

Quote:
Originally Posted by qasdfdsaq View Post
Connection speed has nothing to do with it, it uses measured latency to determine how much artificial delay to add.
Connection speed is usually used to determine the host though, as the host will require more upstream bandwidth than the other players.

Having a connection with a relatively high amount of bandwidth (i.e pretty much anything higher than the VM 30mbps packages), means that you're likely to be host.
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