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Old 21-06-2008, 15:09   #29
Uncle Peter
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Join Date: Nov 2006
Location: on holiday by mistake
Age: 54
Services: Vivid 200, Full House, V6 x2
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Re: Application Throttling/Management

The days of gaming traffic (with notable exceptions) using single digit bandwidth figures is a thing of the past unfortunately. The majority of Xbox live games for example are user hosted and rely on peer-to-peer connectivity.A mid double-digit figure is a more realistic estimation in this case depending on the game in question.
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