Thread: NTL and Xbox
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Old 31-01-2006, 23:19   #10
JamShady
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Join Date: Jan 2006
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Re: NTL and Xbox

Surely this is unneccessary now given that for the 360 I believe the requirements are just 128kbps upload? The only exception AFAIK is COD2 which is hosted on the host's machine, and it's to be patched to correct this behaviour.
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