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Originally Posted by icestar2
I dont think its fair to say if its to realistic that the industry leave's itself open. Gaming is now more popular with adults and therefore if a game is given a fair age rating then it should be as realistic as the developers wish it to be.
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The industy will, for a simple reason. While most people agree that violence in films and TV does not provoke violence in society, I have read that there is actually some doubt as to how true that is. It *is* true (IMO) assuming kids are taught the difference between right and wrong.
Another area of doubt is caused by the difference between feeling like you are *doing* something and watching it happen. Now matter how good the graphics, sound and force feedback joypads, when I am playing using the input devices available today (joystick, joypad, keyboard, mouse), I don't feel like I am doing what is depicted on screen. Combine this belt thing with the Wii remote (or any motion sensing controller) and it would be entirely possible that people will feel they are doing something (that is the idea behind it).
Combine that with a child whose parents idea of good parenting is to dump the kids in front of the Wii/PS3/Xbox360 and let the kids do what they want, and you end up with a load of kids who are actively encouraged by their console games to attack random people and they'll have little or no idea that it is wrong to attack people.
This isn't an attack on games specifically. I love computer games (even violent ones), but someone does need to control the level of violence present.
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I like to think that tonight was Jesus punishing James Cameron for his role in popularizing "My Heart Will Go On."
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