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Old 02-04-2008, 18:07   #1
STONEISLAND
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STONEISLAND has reached the bronze age
STONEISLAND has reached the bronze ageSTONEISLAND has reached the bronze ageSTONEISLAND has reached the bronze ageSTONEISLAND has reached the bronze ageSTONEISLAND has reached the bronze ageSTONEISLAND has reached the bronze ageSTONEISLAND has reached the bronze ageSTONEISLAND has reached the bronze ageSTONEISLAND has reached the bronze ageSTONEISLAND has reached the bronze ageSTONEISLAND has reached the bronze age
Metal Gear Solid 4

UPDATES* a bit on the translation:
There are cut scenes that last 30+ minutes!
The screens are from the old build of last year;
nanomachines play a big role in mgs4, they contribute in a sense to the change of how war is fought. The author can't be more specific though (nda prolly).
- all cut scenes are real time
- some cut scenes are very long (30 minutes even for some)
- some cut scenes are controllable. For example: during the briefing in the second mission, you can choose different camera angles.
- some graphical elements make the game come to life: birds flying over, cables swaying in the wind, a lot of explosions, etc.)
- still a lot of aliasing but nothing serious
- still some framedrops but a lot better than it was at tgs07
- explosions, fire and smoke effects are amazing
- you really think you are on the battlefield, thanks to the ambiance and sound in the game (a lot of credibility in the environments).
- synchronization in speech not perfect yet, but Kojima promises it will be in the final version.
- new animations (snake reaches for his shoulder sometimes because he's in pain), new cqc movements, rolling barrel is a great addition
- solid eye and mkII have a battery that will autocharge when not in use



30 Mins cut scenes

So excited for this.
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Last edited by STONEISLAND; 02-04-2008 at 19:24.
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